The Simpsons Road Rage E3
- This page details one or more prototype versions of The Simpsons: Road Rage (GameCube, PlayStation 2, Xbox). There are two known prototypes for The Simpsons: Road Rage.The first one was featured at E3 2001. The second one was made some time later.
- Not sure if anyone could find a use for these, but here are all the files to a fairly early RR build presumably shown at E3. The P3D tools do work with the files, but the levels don't render the textures (perhaps Lucas could fix it?). Be aware the game won't run on a normal Xbox. You'd need a specia.
The Road Rage mode music uses the same music as Sunday Drive. The headers, time and even the arrow are different, with the arrow bearing resemblance to the one in Crazy Taxi. The 'Avoid the traffic' task instead makes the player avoid all obstacles.
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This page details one or more prototype versions of The Simpsons: Road Rage (GameCube, PlayStation 2, Xbox).

Ign The Simpsons Road Rage
There are two known prototypes for The Simpsons: Road Rage. The first one was featured at E3 2001. The second one was made some time later.
Sub-Pages
| E3 Demo A demo for the Xbox version from E3 2001. |
| Non-E3 Demo Another demo for the Xbox version. |
| The Simpsons series | |
|---|---|
| Arcade | The Simpsons • The Simpsons Bowling |
| DOS | The Simpsons • Bart's House of Weirdness |
| NES | Bart vs. the Space Mutants • Bart vs. the World • Krusty's Fun House • Bartman Meets Radioactive Man (Prototype) |
| Sega Master System | Krusty's Fun House |
| Game Boy (Color) | Bart Simpson's Escape from Camp Deadly • Bart & the Beanstalk • Itchy & Scratchy in Miniature Golf Madness • Night of the Living Treehouse of Horror |
| Genesis | Bart vs. the Space Mutants • Virtual Bart • The Itchy and Scratchy Game |
| SNES | Krusty's Super Fun House • Bart's Nightmare • Virtual Bart (Prototype) • The Itchy & Scratchy Game |
| Game Gear | Bartman Meets Radioactive Man |
| PlayStation | Wrestling |
| Windows | Cartoon Studio • Hit & Run |
| Game Boy Advance | Road Rage |
| GameCube | Road Rage (Prototypes) • Hit & Run |
| PlayStation 2 | Road Rage (Prototypes) • Skateboarding • Hit & Run (Prototype) |
| Xbox | Road Rage (Prototypes) • Hit & Run |
| PlayStation Portable | The Simpsons Game |
| Nintendo DS | The Simpsons Game |
| Android | Tapped Out |
| iOS | Tapped Out |
People say:
I slagged the Xbox version of Road Rage a couple issues ago, not for its blatant plagiarism of Crazy Taxi, but rather for its many gameplay issues. I kept my expectations low going into the GameCube version this month and saved myself the disappointment. This is the exact same game as its Xbox and PS2 counterparts, which means you'll still have to deal with irritating load times and janky collision detection problems (it's easy to get your car stuck on objects and buildings). What's worse is that RR still has very little in the way of depth. Like CT, the object is to make some dough by driving the denizens of Springfield around town. The faster you truck, the bigger the buck. But man, did these cats miss the point of CT or what? RR doesn't reward you for weaving through traffic, pulling off jumps or causing near-misses. In fact, there isn't much technique here at all. Leave out these moments of skill and all you've got is a very bland rip-off starring the cast of our most beloved animated series. Sorry Simpsons fans, this is not the game it could have been.
